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Tendril
Sankhara

What better way to show we were ready to take on VR than to produce our own VR film?

Saṅkhāra is a poetic mobile VR film inspired by T.S. Eliot’s ‘Four Quartets’ created as an early design-driven VR experiment for the Samsung Gear in 2015.

The story begins at the end of an astronaut’s mission, as we follow him home through our awe-inspiring universe. Upon arrival back to Earth, our hero reflects upon his life choices, questions what might have been, and eventually finds solace in his decisions–a familiar emotional journey for anyone who has experienced life’s drastic twists and turns.

 

This experience was designed to experiment with the deep emotional potential of poetry in virtual reality, while pushing the boundaries of graphics in VR. Succumb to the 360-film’s gravitational pull, clear your mind, and allow yourself to meditate on this virtual poem.

Download to view via Steam here: http://store.steampowered.com/app/639190/Sankhara/

Behind the scenes

Credits

Interactive / Animation
Tendril

Director
Vini Nascimento

Creative Director

Alex Torres

Executive Producer

Kate Bate

Producer
Mary Anne Ledesma

Concept
Josef Barto

Design
Vini Nascimento, Emilie Musczak, Rodrigo Rezende

Storyboard

Vini Nascimento

Modellers
Christian Hecht, Ben Pilgrim, Sergei Falaleyev

Animation / Rigging
Will Sharkey, Florent Arnold

Unity Dev
Alexandre Veaux, Ben Stirling, Carlos Torres

Music Co

White Noise Lab

Sound Designer
Roger Lima

Audio Producer
Jessica Lima

Website Design

Ronaldo Jardim

Website Dev
Diego Tres

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